
It's screaming out for a proper reworking with fresh HD textures and improved lighting.
#Zelda on android hd textures 1080p#
What you're getting here is a very light 1080p sharpening up of a 10-year-old game that was hardly a looker in its day. Technically, Skyward Sword doesn't stand up too well to the other Zelda games on Switch. The various areas feel only tangentially connected by an empty over-world, and there's an awful lot of revisiting and recycling on display across its three core areas. It's classic Zelda, only slightly less so. There are themed dungeons to be conquered, fantastical items to be collected and wielded, and hulking great bosses to defeat. Traversal is a matter of leaping off the edge of an island and whistling for your feathered ride, then gliding, boosting, and sky-diving your way to your destination.Īfter your childhood soulmate (Zelda, naturally) is swept away by a magical tornado, you embark on a journey that takes you down below the clouds to several vaguely familiar locations. Link's people hop about between suspended islets on the back of giant birds that bond with them at a young age.

This Switch re-release is built on slightly shaky ground, then.Īs the name suggests, Skyward Sword sees you taking control of a Link (young, sleepy pixie warrior that he always is) living on a tiny island floating high above a clouded over world. It also implemented a sparse, uninspiring sky-based over-world map that few truly loved.įull disclosure: Skyward Sword was arguably my least favourite Zelda game this side of the NES era, though the DS entries pushed it close. Key to its mixed reception was the fact that it forced in annoying waggly controls to suit the host platform's core motion-driven gimmick. The Legend of Zelda: Skyward Sword HD treads a much less assured path to rehabilitation.Ģ011's Wii original was viewed by many as something of a B-grade effort in a generally A+ series. Here was a thoughtful remake that faithfully followed the original's blueprint, but with modern building materials. In 2019, Nintendo provided an almost perfect answer to that question with The Legend of Zelda: Link's Awakening.

How do you bring back an old, creaky Zelda game without enraging fans of the original or alienating new players with clunky mechanics?
